Your group. Your style. Your night.

It's mahjong
night.

A training table for the days between. A guiding hand for new players at the table. And a community of players to grow with, one hand at a time.

10,000 lifetime Founding Member slots. The door closes when they're gone. What that gets you

Mahjong night

Tuesday at 8.
The one on the calendar in pen.

(or the recurring slot on the Skylight.)

The training table

Get good between games.

Deal yourself a hand. Walk a full Charleston. Get tips and tricks. Play it out to the end. Practice the cards until they read fast at the real table.

  • Deal Me In. Solo hands with feedback on what to keep.
  • Charleston tour. Walk pass-and-keep, round by round, with the why.
  • Tips and tricks. Small reads at the moments you'd otherwise miss them.
  • Play it out. Take the hand to the end against simulated opponents.

The mechanics that the training table teaches transfer. Once you've put time in here, learning a new card, any card, is faster every time after.

The training table: tile rack, Charleston helper, and ranked top three hands with the tiles you have and need.

Beginner help at the table

For the friend who wants to play but isn't sure they're ready.

Most groups have one: the friend who almost said no because she didn't think she knew enough, the new player still figuring out the suits, or the whole table when this year's card feels like a wall. The app is for learning the card. The early sessions when you're still finding your way, and the time between when you're sharpening up. Once you know it, the phone goes back in your pocket.

Snap your tiles

Take a picture of your hand. We read the tiles and show you what hands you're closest to on the card you're playing.

Charleston advice

Pass-and-keep for each round, with one sentence on why. For when the table's still figuring it out together.

Hand match

Your top hands ranked by how close you are, with the tiles you'd still need. Honest about the long shots.

Crak the Hand

A puzzle a day.
Crack the hidden hand.

Each day, a new puzzle. The tiles the winning player threw away on the journey to mahjong show up one batch at a time. You pick the tiles you think made it to the final hand. Reveal one match per guess. No peeking at the card. That's the game.

  • Learn the card without studying. Every puzzle pulls from the year's real hands. Crack a month of them and the patterns start to feel familiar.
  • Tile memory and pattern recognition, both. You bring what you remember; the puzzle tells you what you missed. Day after day, your card eye sharpens.
  • Five minutes, then it's done. Solve it with your coffee, save it for the bus, build the streak.
Crak the Hand mid-puzzle: turn one of ten, three of fourteen tiles revealed, the player's guesses laid out on a rack.

Crak Dragon

A fast-paced mahj sprint.
Build two hands.

A 5-minute double mahj sprint. The timer counts down, the tiles come and go, you race to build up to two mahjong hands. Harder hands and earlier calls score more. The leader holds The Crak Dragon title, until a new champion arrives.

  • Press play, five minutes. One match, start to finish. A fresh tile appears and an old one disappears from the six-tile wall every second. You have six seconds to grab one before it falls off the edge.
  • Two racks. Fourteen slots each. Test your mahjong training against the clock: pattern recognition, hand-shaping, tile memory.
  • Friends, teams, seasons. Climb your friend leaderboard or take on the global field. Quarterly seasons with weekly featured challenges. Teams of two to four for the people who always have your back.
  • Tournaments Beta: play for glory. Climb the ranks and fight for your team to hold on to the title of The Crak Dragon. Hourly bracket play, on-demand lobbies, and a 17-minute three-round mini. Every team plays the same tile set, so the bracket comes down to skill.
The Crak Dragon mark
Crak Dragon mid-match: timer counting down, marching wall, two racks with tiles, ranked top hands.

Founding Members

First in.
Forever in.

Once ten thousand are in, the door closes for good. Until then, everyone who joins gets the founding bundle.

  • A permanent Founding Member badge. On your profile, on every leaderboard placement, and on every Crak Dragon title plaque your team ever earns.
  • A guaranteed vote in every charity quarter. Other players earn their votes by inviting friends. You start each quarter with one in the box, every time, forever.
  • Founding-only tile backs and rack designs. Quiet touches in every match, every replay, that show who was here first.

Friends. Laughs. Mahjongs called.

Group nights, together

Bring three friends. The first two weeks are on us.

Most things are better when there's a group of you on it together. Get four together, play for two weeks free, then settle into the group rate.

1

Start a group

Tap Start a group trial. We give you a six-character code like MAJONG-A47. Text it to your three.

2

Play for two weeks

Once four are in, the trial activates. Everyone gets the full app: hand helper, hand decoder, the whole thing. Two weeks instead of one. One extra week because you brought friends.

3

Settle into the group rate

Anyone who hit three hours during the trial gets the group rate: $32 per person, per year → save $10 each vs solo.

A small gift for whoever started the group.

An enamel pin of the mark of The Crak Dragon for the host, and a permanent Founding Group badge on their profile. Two gifts: one for the mantel, one for the record.

Your propagation bench

A bench full of plants.
Each one grows as you play.

The app keeps quiet track of how you play. A plant grows on your bench for each thing you do: your daily streak, your accuracy, the hours you've put in, the hands you've finished, the friends you've brought along.

Succulent · daily streak
Orchid · accuracy
Bonsai · hours played
Zinnia · hands finished
Hydrangea · friends shared with
Dandelion · shares sent

Meet the friendship hydrangea.

The hydrangea is the social one. It grows whenever you share: a link tapped from inside the app, a friend you invited to play a hand, a code you texted to your group. When the friend signs up, you get a fresh bud. When she stays around, the bud opens into a full bloom.

Share a link or invite a friend.

She signs up. A bud appears.

She stays. The bud blooms.

Small things, sometimes.

  • 3 friends rooted: a packet of hydrangea seeds in your mailbox.
  • 10: a pressed-hydrangea print, limited edition.
  • 25: name a bloom, color, or theme on next year's card.

Your tablescape

Make it your own.
Live in it.

Backgrounds, themes, tile backs, rack designs. Set the table the way you'd set it for guests. The tiles you'll see every day become yours.

The app you open every day deserves to feel like a place. Pick the background that fits your room, the tile back you want to see a hundred times a week, the rack design that feels like yours. Then live in it.

The charity vote

Five percent of proceeds donated, voted by the players.

Every quarter, the community decides where the donation goes. Your vote is your invites. Every friend you bring in who stays for thirty days becomes one vote toward the cause you care about. Founding Members get a vote in every quarter, no invites required.

What you get

Everything the app does.

A training table, hand helpers, daily puzzles, and group nights together. Try it free first. Cancel anytime.

The whole app

  • Crak Dragon: 5-minute mahjong matches, anytime
  • Crak the Hand: a daily puzzle that teaches the card
  • Friends, Squads, and the dragon title
  • Tournaments: hourly, on-demand, and 17-minute mini
  • Quarterly seasons with weekly featured challenges
  • Training table: every hand on every card
  • Hand decoder: snap your year's card
  • Hand suggestions and Charleston coach
  • Score keeping and group history
  • Group profiles and shared stats
  • Unlimited custom backgrounds and themes
  • Propagation bench: your plants growing
  • The boutique: quietly tucked away

Pricing

Bring friends, save BIG.

One small payment a year. Group rate kicks in when there are four of you on it together. That's the best deal we offer.

Best value · with 3+ friends

Group

$32 /person/year

Save $10/year vs Solo · 4+ players

For the table that plays together.

  • Everything in the app
  • Two weeks together, free trial
  • Hosting kit shipped to whoever started it
  • Group profiles & shared stats
  • Unlocks once 4 of you are in
How groups work

Solo · Yearly

$42 /year

Save 30% vs monthly · almost 4 free months

The full app, on your own.

  • Crak Dragon: 5-minute mahjong matches, anytime
  • Crak the Hand: a daily puzzle that teaches the card
  • Hand helper, decoder, suggestions
  • 7-day free trial
Get Solo · Yearly

Solo · Monthly

$5 /month

Cancel anytime

Pay as you go.

  • Everything in Solo Yearly
  • Charged monthly
  • Pause or cancel any month
  • Switch to yearly anytime
  • 7-day free trial
Get Solo · Monthly

Anyone who hits three hours during the trial gets the group rate, even if only three of you do.

Cards

Built for the card you play.

Tell us which card you're playing, the National Mah Jongg League card or the American Mahjong Society card, and every hand match, Charleston tip, and practice game lines up with it. You play with your own official card; the app doesn't include it.

Need a card? Buy an NMJL card Buy an AMS card

The cards belong to their publishers, the National Mah Jongg League and the American Mahjong Society. They publish and sell their cards each year, so the cards aren't part of the app and you'll need your own to play. We're an independent training companion, not affiliated with or endorsed by either.

A history of the game

Mahjong began in 19th-century China, traced most often to the Qing Dynasty. Played with carved tiles in three suits (cracks, dots, and bams), it spread through trading ports and arrived in American homes by the 1920s. American players adapted the rules, added the joker and the Charleston, and made the game something of its own.

Jewish-American women were central to what came next. They formed clubs, standardized the play, and in 1937 founded the National Mah Jongg League, which has published the annual card every year since. That tradition has survived wars, depressions, and a long quiet stretch before the game's current revival, and we honor it every time the game gets played.

We built Crak Dot Bam to bring more friends to the table, and give confidence to every player who takes a seat.

FAQ

A few honest answers.

I already know NMJL well. What's in this for me?

Mostly two things: the live-help features (faster hand reading, Charleston advice when the table's stuck), and the training table for when you're teaching a new friend or getting reps on the year's card. Use what helps. Skip the rest.

Will it help me read this year's NMJL card faster?

That's most of what the training table is for. Drill against the current card, get faster at recognizing patterns, miss fewer hands at the real table. It's the same loop teachers use, just on your own time.

Can I try it before paying?

Yes. Solo gets a 7-day free trial: the whole app, no card up front. Groups get a two-week trial together. Invite your three friends, play for two weeks, then anyone who hit three hours gets the group rate ($32/person/year). Cancel anytime.

What's the propagation bench?

A small collection of plants in the app, each tracking a different part of how you play: your streak, your accuracy, your hours, your wins, your shares. They grow quietly while you use the app. The hydrangea is the friendship one. It grows when you share, and blooms when a friend you brought in stays.

What's the boutique?

A small curated shop tucked into the app. We pick a handful of things (pretty tile bags, soft-touch linens for the table, snack boards, the occasional book) that fit the kind of game night you're already having. Sometimes it's a cute sweater we couldn't stop thinking about, or a discount code from a partner we love. Picks rotate. It's tucked in the menu, there when you feel like browsing, gone when you don't.

Can I cancel?

Yes, anytime. You keep your stats, your bench, your saved backgrounds, and your badges.

Are there ads?

No.

It's mahjong night.

See you soon.